on Xbox One?
Time to prepare for the hibernation and arrange for conjugal visits.
When I first met the guy who was to become my hubby, I used jest that he would play NeverSeeYa Nights. Now that we have side by side gaming set ups, I am happy to say that I will be able to just turn my head occasionally to get a second opinion on some weapon and armor items. I have concluded the following press release is indeed a very good thing!
Perfect World Entertainment and Cryptic Studios to Bring Acclaimed Free-to-Play MMORPG to Console Gamers
(Redwood City, CA) July 30, 2014 — Perfect World Entertainment Inc., a leader and publisher of widely-acclaimed free-to-play MMORPGs, announced today that Cryptic Studios is bringing popular free-to-play MMORPG Neverwinter to consoles. Players in North America and Europe can expect Neverwinter for consoles in the first half of 2015.
“Neverwinter is our premier title to bring to console players,” said Perfect World Entertainment CEO, Alan Chen. “Consoles are a perfect fit for action-oriented MMORPGs like Neverwinter, and we are thrilled to be one of the first publishers to bring premium free-to-play titles to leading next-gen platforms. Being able to bring Neverwinter to the Xbox One is a critical achievement for Perfect World. It is our first step taking our games beyond the PC market.”
Until the Xbox One release, we can enjoy it on our PCs. Wizards of the Coast’s fourth module is cracking out on August 14, 2014 on PC with Tyranny of Dragons, Neverwinter. Earlier in March they announced, “This is a pivotal year for Dungeons & Dragons and we are thrilled to have Perfect World and Cryptic on board to make Neverwinter a key part of the D&D experience as we transition to the future,” said Nathan Stewart, Dungeons & Dragons Brand Director. “The new Tyranny of Dragons module is just the beginning of us bringing our new serialized entertainment to the fans of both tabletop and digital games.” Little information was given as to what content the module will include, other than a new storyline and an emphasis on bridging the gap between Neverwinter and the tabletop Dungeons and Dragons game. This news came only a week after the third module, The Curse of Icewind Dale, was released, introducing three new zones, a new profession, and a range of other content.
“The addition of the new platforms is another piece of exciting news for Dungeons & Dragons fans in this pivotal year,” said Nathan Stewart, Dungeons & Dragons Brand Director. “We continue to work closely with Perfect World and Cryptic Studios to bring exciting new stories to players around the world.”
Neverwinter is an action MMORPG, set in the Forgotten Realms that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city and battling its many enemies. In Neverwinter, players can create their own quests and campaigns with the Foundry, a powerful content creation tool that allows players to seamlessly integrate their adventures in to the live game world.