Level Up IRL: Allan McKay

Level Up IRL: Allan McKay
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Recently while staffing GDC and PAX East, I ran across an anomaly for the Charisma+2 agency. What happened? We had a model/ temp booth staff person, who was selected to work an event back out after confirming they would definitely be there. Like I said, this never happens. In fact it has never happened for an event we have booked before in the entire 8 years. I firmly believe, it because we foster a sense of professionalism that I have never seen in any agency… well ever. We want to be beyond reproach, not just be avid gamers who are being their best, we want to be known for being on time, professional, and reliable.

When this situation came up and I had to fire someone. That is never fun. I also did not want to end the week , start the weekend on a sad note. I decided I wanted to show an example of what character can do for someone. The very first person who came to mind was Allan McKay, the self taught Australian VFX master in Hollywood who has worked on numerous AAA titles in games and block buster movies. I interviewed him once and have had nothing but complete respect for him the more I have gotten to know him over the years. The thing that he did which was so applicable to the current situation in the agency was he turned down doing VFX for The Matrix AND Lord of the Rings to keep his contract he had made with Disney. Not that Disney is a bad gig, heck, it is great! But if you were around when The Matrix was first set, you know how groundbreaking it was. It was a mecca for a VFX person, YET, Allan McKay was a man of his word.  His success is just an example of how character reigns! Please do yourself a favor and read the article taken from the Q1 2015 Charisma+2 Quarterly printed in January.

Allan McKay Level IRL1Allan McKay Level Up irl 2
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