Casual Games for Everyone
From the coverage here at GDC ’12, one can see that social gaming is far from over. What is odd is to see that the developers currently developing social and casual games are the grandfathers of gaming, like John Romero one of the original owners of id software sitting next to Paul and David Bettner, young brothers who just got an idea and made a fortune. The most curious part is that the AAA title developers scarcely know the new and rising social game developers. There is not a great del of respect or credit given to them to be honest… and the social game devs are laughing all the way to the bank.
So what has made this social game development such a force to be reckoned with? Casual gamers, of course, more likely than not, can blame it on their phones and Facebook. Perhaps the biggest change to the face of the gaming industry came with the invention of the wii, bringing gaming to the forefront and replacing the old board games at family holidays.
My first casual game was animal Crossing. To be honest I didn’t even think I would like it. Coming from the world of Quake and Baldur’s Gate, Animal Crossing just seemed like a silly kid’s game. That was, of course, until I tried it. Today, over 200 million people play casual games. I am thinking I am not the only one who feels this way…