An Ingress into the Glass

An Ingress into the Glass
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To be honest, I didn’t really expect to be chosen as one of the lucky 8000 selected to initially explore Google Glass, but I’m totally prepared to shell out the $1500 and travel to SF just to receive a prototype to play with for a few months before they’re released to the public. I haven’t been this excited about a product since I first heard about the iPhone (and yes, I stood in line to get one of those too). For those of you who haven’t heard of Google Glass, I recommend that you head over to the Google Glass page and check out the “How It Feels” video. Essentially, this is a major breakthrough in Augmented Reality (AR) technology, and just as smartphones revolutionized how we used our cellphone by transforming it into a mini-tablet computer, Glass will most likely revolutionize how we use our smartphones by putting the display right in front of our eyes all the time, and allowing us to interact with it via voice.


As a gamer, I’m looking forward to the first AR games that I’m sure Google will be releasing for their new tech. I suspect that one of the first will be a Glass-enabled version of their Ingress game. When I first saw the promotional video for Ingress, I thought that it was an AR game (perhaps by holding up your smartphone to find the “portals” overlaid on real-life structures). I was a bit disappointed to see that it was just a GPS-based game with an isomorphic viewpoint. However, it is interesting to note that Ingress is still in “beta,” which leads me to believe that a version of Ingress will be available for Glass pretty quickly. Certainly, Ingress is not the first AR game, but it would be the first that you could play seamlessly while going about your normal business. I definitely see more AR games being developed that become part of one’s ongoing daily experience.


Of course, there are other possibilities for AR Glass games. Imagine using Glass as part of a LARPing experience. Instead of throwing tennis balls at each other, you actually see the spells being cast. NERF weapons are replaced by virtual gunfire. Avatars replace the mundane appearances of players (virtual cosplay!). The possibilities are endless, and are only limited by the ingenuity of the developers. I, for one, welcome our new AR overlays. I’ll be seeing you from the other side of the glass.

Philemon Vanderbeck
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About the Author

Philemon Vanderbeck was reincarnated on 30 August 1965 at 12:25 A.M. in Greenock, Scotland. Obsessed with mathematics since he was a child, Philemon believes that proper understanding of the underlying principles of the Universe allows him to penetrate the veil of the future and garner insight into the mysteries of space, time, energy, mind and spirit. He is currently crowd funding for a book about his experiences with Google Glass, which can be found at Indiegogo.

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